Multitasking

Multitasking (also refered to as "multiprogramming", "concurrent processing", "concurrency", or "process scheduling") is a technique used in an operating system for sharing a single processor between several independent jobs. The first multitasking operating systems (such as Unix) were designed in the 1960s.

Types
Under cooperative multitasking the running task decides when to give up the CPU and under pre-emptive multitasking (now more common) a system process called the "scheduler" suspends the currently running task after it has run for a fixed period known as a "time-slice". In both cases the scheduler is responsible for selecting the next task to run and (re)starting it. The running task may relinquish control voluntarily even in a pre-emptive system if it is waiting for some external event. In either system a task may be suspended prematurely if a hardware interrupt occurs, especially if a higher priority task was waiting for this event and has therefore become runnable.

Scheduling
The scheduling algorithm used by the scheduler determines which task will run next. Some common examples are round-robin scheduling, priority scheduling, shortest job first and guaranteed scheduling. Multitasking introduces some overhead because the processor is required to spend some time in choosing the next job to run and in saving and restoring tasks' state, but it reduces the worst-case time from job submission to completion compared with a simple batch system where each job must finish before the next one starts. Multitasking also means that while one task is waiting for some external event, the CPU can do useful work on other tasks.

Protection
A multitasking operating system should provide some degree of protection of one task from another to prevent tasks from interacting in unexpected ways such as accidentally modifying the contents of each other's memory areas. The jobs in a multitasking system may belong to one or many users. This is distinct from parallel processing where one user runs several tasks on several processors. Time-sharing is almost synonymous but implies that there is more than one user.

Multithreading is a type of multitasking with low overhead and no protection of tasks from each other, all threads share the same memory.

Articles

 * Difference between Preemptive and Cooperative Multitasking at GeeksforGeeks (2020-04-28)
 * How to Use Multitasking on the iPhone by Sam Costello at Lifewire (2020-03-11)
 * iPad multitasking still stinks after 10 years — here’s how Apple could fix it by Jeremy Horwitz at VentureBeat (2020-03-27)