File:DOSBox 0-74-3 vs DOSBox-X 0-82-20

In today's filler video, Gemini's doing a cross-comparison between the base version of DOSBox currently available, DOSBox 0.74-3, and a popular branch of DOSBox known as DOSBox-X 0.82.20.

Rather than take the word of people who swear by DOSBox-X being superior, I felt it was better to actually do a test with multiple games and see if it really is a solid replacement for the base version of DOSBox, if it's better to just have it installed alongside for the cases where the base version isn't good enough, or if it's all hype and not better to use at all. :B

The results might prove a bit interesting... ;)

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Additional Information and Corrections:


 * DOSBox-X can be obtained from the following website: https://dosbox-x.com/


 * There were a few other games I tested which weren't worth diving into as it would've amounted to blank screens on both DOSBox and DOSBox-X, or virtually nothing to say.


 * Funnily enough, I did run into some issues with DOSBox-X's Sound Blaster emulation in a couple games after recording everything to assemble into today's video. Specifically, I was getting crackling from digitized sound effects in Tyrian 2000 and Cybersphere sounds wrong using the "compat" setting for OPL3 emulation, which is how you normally get it working in DOSBox, but setting "default" with DOSBox-X works fine, whereas this messes things up in DOSBox. Weird.


 * The reason I had to keep the sound turned down really low for Serve and Volley is because silence in that game actually generates an extremely high-frequency and loud waveform which a person is incapable of hearing, but which when mixed with my voice was causing my voice to peak constantly, so I had to keep the volume down to prevent my voice from being a crackling mess. :P


 * It turns out the performance issues I was having may simply be a bug with the latest version of DOSBox-X as, even when explicitly set, the Dynamic Core wasn't engaging. DOSBox has three CPU cores it can use: Simple, Normal and Dynamic, which have varying levels of optimization, and yet despite manually setting the core to dynamic mode in some of my tests it was STILL utilizing the normal core. :|

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