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Not to be confused with kernel panics.

Panic Inc. is an American software and video game company based in Portland, Oregon. Founded by Steven Frank and Cabel Sasser in 1997, the company specializes in macOS and iOS applications and began publishing video games in 2016.[1][2]

Products[]

Software[]

App Platform Type Note
Active development
Transmit macOS FTP client
Nova macOS Web development
Prompt iOS Command line
Panic Pals iOS iMessage stickers
Discontinued
Audion macOS Music player [3]
CandyBar macOS Icon customization [4]
Coda iOS, macOS Web development
Desktastic macOS Desktop annotation
Stattoo macOS Computer statistics
Status Board iOS Information display [5]
Transmit iOS FTP client [6]
Unison macOS Usenet client [7]

Panic is known for their flagship app Transmit,[8] Audion, Unison, and Nova (a successor to their web development app Coda). The company has won multiple Apple Design Awards for their products.[9][10][11]

In 1999, Audion was introduced as a skinnable MP3 digital audio player. One of its competitors, SoundJam MP, was acquired by Apple in 2000 and was further developed into iTunes 1.0, which became available in 2001.[12] Panic retired Audion in 2004 and began distributing it free of charge.[3]

After Audion, Panic focused development on two other software applications. In 2004, they released Unison, a Usenet reader.[13] In 2007, the web development application Coda was introduced.[14] In 2019, Panic announced a successor to Coda named Nova.[15] Panic also indicated that Coda would be removed from sale when Nova is released, and that an iOS version of the application may follow after launch.

Video games[]

The company published their first video game, Firewatch, on February 9, 2016.[16] Panic published their second game, Untitled Goose Game, on September 20, 2019.[17]

Title Platform(s) Developer Release date Note
Firewatch macOS, Linux, PlayStation 4, Nintendo Switch, Windows, Xbox One Campo Santo February 9, 2016 [16]
Untitled Goose Game macOS, PlayStation 4, Nintendo Switch, Windows, Xbox One House House September 20, 2019 [18]
Nour: Play with Your Food macOS, PlayStation 5, Windows Terrifying Jellyfish TBA [19]

Playdate[]

On May 22, 2019, Panic announced Playdate a handheld gaming device that it is designing in collaboration with the Swedish firm Teenage Engineering. The device features a 400x240 pixel monochrome bitmap screen, a directional pad on the left, two buttons on the right, and a mechanical crank on the right edge of the device.[20]

Games are to be released in “seasons,” two games per week for twelve weeks.[21] Games will automatically download to the device when available. While some video games for Playdate are being produced at Panic, most games are created by prominent indie game developers such as Keita Takahashi, Zach Gage, Bennett Foddy, and Shaun Inman.[22]

Awards[]

Year App Award Category Result Note
2003 Transmit 2 Apple Design Awards Best Mac OS X User Experience Runner-up
2004 Unison 1.0.2a Apple Design Awards Best Mac OS X Product Runner-up
2004 Unison 1.0.2a Apple Design Awards Best Mac OS X User Experience Won
2005 Transmit 3 Macworld Expo MacWorld Best of Show Won [23]
2005 Transmit 3.2 Apple Design Awards Best Mac OS X Tiger Technology Adoption Won [9]
2007 Coda 1 Apple Design Awards Best Mac OS X User Experience Won [10]
2013 Coda 2 Apple Design Awards Mac OS X Won [11]
2021 Nova Apple Design Awards Interaction Nominated [24]

References[]

  1. Rosmarin, Rachel. "Developers To Jobs: Give Me My iPhone!", June 8, 2007. 
  2. Tach, Dave (2013-10-02). How Panic got into video games with Campo Santo.
  3. 3.0 3.1 Gibson, Brad. "Panic "Retires" Audion; Reveals Inside Story", November 11, 2004. 
  4. Panic's Candy Bar is now free, goes to Iconfactory (en).
  5. Miller, Chance (2016-11-29). Panic discontinuing Status Board stats app following final iOS 10 support update (en-US).
  6. "Panic Stops Development of Transmit for iOS & Removes it from Sale • Beautiful Pixels", Beautiful Pixels, 2018-01-06. (in en-US) 
  7. Panic discontinues Unison gracefully – Marco.org.
  8. Sorrel, Charlie. "Video: iPad Loading Software onto Apple [e]", Wired, May 13, 2010. 
  9. 9.0 9.1 WWDC: Apple Design Award 2005 winners announced (en) (2005-06-10).
  10. 10.0 10.1 "Apple Design Awards 2007 winners announced", June 13, 2007. 
  11. 11.0 11.1 The 2013 Apple Design Award Winners (en-US).
  12. The Song Is Over for SoundJam (en) (2001-05-01).
  13. Panic unveils Unison, Usenet reader for Mac OS X (en) (2004-01-28).
  14. Martellaro, John. "Panic Releases Coda 1.0", April 24, 2007. 
  15. Panic Blog » Nova. Our next big thing. (en-US).
  16. 16.0 16.1 "Firewatch: hope and heartbreak in the American wilderness", The Guardian, February 1, 2016. 
  17. Radulovic, Petrana (2018-08-28). Mischief-filled Untitled Goose Game is coming to Nintendo Switch.
  18. Radulovic, Petrana (August 28, 2018). Mischief-filled Untitled Goose Game is coming to Nintendo Switch.
  19. Upcoming Indie Game Nour: Play With Your Food Wants To Make You Hungry (en-us).
  20. Fahey, Mike. The People Who Published Firewatch Are Now Making A Game Console With, Uh, A Crank (en-US).
  21. Webster, Andrew (2019-05-22). Playdate is an adorable handheld with games from the creators of Qwop, Katamari, and more.
  22. News, Edge Staff 2019-05-22T22:00:00Z. Playdate, a new handheld console backed by indie royalty, unveiled in new issue of Edge magazine (en).
  23. "Best of Show: Macworld Expo San Francisco", January 15, 2005. 
  24. Meet the 2021 Apple Design Award Finalists (en-US).

External links[]

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